How the games work
Three weekly games and one every morning. All free, an email and a handle.
The Draft
Pick your seat, draft your team, compete against the field.
1
Seat
Take one of twelve. It is yours all season.
2
Draft
Eight rounds against the room, thirty seconds a pick, no bench.
3
Score
Best six of your eight count, against every other drafter that week.
Graded Best ball, PPR, drop worst.
Take a seat →The Weekly
Pick any player at each position. Make your best roster, no draft, no salary, and see where it stacks up against the field that week.
1
Pick
Six slots: QB, RB, WR, TE and two flex. Any player, nobody is taken.
2
Edit
No clock. Change it until first kickoff; whatever is saved is your entry.
3
Grade
Tuesday you are graded against the best six that pool could have made.
Graded PPR, worst pick dropped.
Set your six →Pick'em
Pick the winners. No odds, no problem.
1
Call
Every game on the board, straight up. The spread is shown, never required.
2
Lock
Each game locks at its own kickoff. Change a pick until then.
3
Tally
One season table across both sports, ranked on correct percentage.
Graded Right, wrong, push.
Make your picks →The Daily
One season from NFL history. Twelve teams. Eight slots. Four regrets.
1
Deal
Twelve teams from one past season
2
Commit
Open a team and you must take somebody
3
Skip
Four teams go unused, and you choose which
Graded Season fantasy points, PPR, against the board.
Play now →One handle, every board. Practice is unranked - nothing there counts.
