SPORTSVYNSPORTSVYN
MOCK DRAFTPLAY

How the games work

Thirteen games across five sports. All free, an email and a handle.

The rules, game by game

Weekly · opens Tuesday, locks at first kickoff

The Draft

Pick your seat, draft your team, compete against the field.

1
Seat
Take one of twelve. You choose again every week.
2
Draft
Eight rounds against the room, thirty seconds a pick, no bench.
3
Score
Best six of your eight count, against every other drafter that week.

Graded Best ball, PPR. Best six of your eight count.

Late games A game not final 48 hours after the week settles is void - its players score 0. A stat correction within 7 days of a game re-grades the week.

Take a seat →
Weekly · opens Tuesday, locks at first kickoff

The Weekly

Pick any player at each position. Make your best roster, no draft, no salary, and see where it stacks up against the field that week.

1
Pick
Six slots: QB, RB, WR, TE and two flex. Any player, nobody is taken.
2
Edit
No clock. Change it until first kickoff; whatever is saved is your entry.
3
Grade
Tuesday you are graded against the best six that pool could have made.

Graded PPR, worst pick dropped.

Late games A game not final 48 hours after the week settles is void - its players score 0. A stat correction within 7 days of a game re-grades the week.

Set your six →
Weekly · opens Tuesday, locks at first kickoff

Pick'em

Pick the winners, straight up.

1
Call
Every game on the board, straight up. The spread is shown, never required.
2
Lock
Each game locks at its own kickoff. Change a pick until then.
3
Tally
One season table, ranked on correct percentage.

Graded Right or wrong. A tie counts for nobody.

Late games A game not final 48 hours after the board settles is void and counts for nobody. A score correction within 7 days of a game re-grades the board.

Make your picks →
Daily · a new board at midnight ET

The Daily

One season from NFL history. Twelve teams. Eight slots. Four regrets.

1
Deal
Twelve teams from one past season
2
Place
Open any team and put a player in a slot. Clear it to get the team back
3
Skip
Four teams go unused, and you choose which

Graded Season fantasy points, PPR, against the board. Nothing is dropped.

Play now →

One handle, every board. Practice is unranked - nothing there counts.